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object --+
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util.BasePool --+
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MemcacheConnectionPool
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| PooledInterface |
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Inherited from Inherited from Inherited from |
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| bool |
_FORK_PROTECT = TrueClear the pool, when the PID changes? |
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Inherited from |
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| tuple |
_dead = Falsedead state and recovery information during dead time. |
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| threading.RLock |
_deadlock Lock for dead state access |
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| int |
_stamp = NoneTimestamp when the next event should happen. |
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_state = NoneThe current state of the pool during dead time (STATE_GRACE or STATE_RETRY) |
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| tuple |
backup = The weighted backup pools used in retry state |
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| callable |
del_conn Connection deleter |
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| callable |
get_conn Connection getter |
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| tuple |
spec Connection spec |
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| int |
timediff = 0Time difference between client and server in seconds. |
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| float |
timeout Communication timeout |
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| int |
weight Relative pool weight |
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dead (bool) The current dead state |
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state (tuple) The pool's state. |
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Inherited from |
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Create a pooled object This method must be implemented by subclasses.
See Also: BasePool._create |
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Mark this pool alive The method unconditionally removes the backup pool list and the dead status. |
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_deaddead state and recovery information during dead time. If the pool is alive the value is None. If it's dead it's a tuple containing the retry time and the pool list. ((int, tuple))
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_stampTimestamp when the next event should happen. That is either the switch from grace state to retry state or the next retry.
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timediffTime difference between client and server in seconds. The value is determined after each real connect (c_time - s_time)
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dead(bool) The current dead state
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state(tuple) The pool's state. The first item is the dead state (STATE_GRACE or STATE_RETRY) or None if the pool is not dead. The second item is only useful in retry state. Then it's a boolean answering the question whether we hit a retry point or not.
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